Overview Oil Rush is a real-time strategy game based on group control, combining classic RTS gameplay with /. The game takes place in a post-apocalyptic flooded world where survivors battle each other for the control over the last oil resources on the planet. Oil Rush features a single player campaign, as well as multiplayer. Units Name Description Info Weaponry Angler Boat.
Angler's primary objective is to destroy defensive towers with its mortar. Its powerful machine gun makes it very effective against enemy aviation.
Health: 30 HP. Velocity: 20 knots.
Build Time: 20 seconds. Crew size: 2. Limit per Platform: 6. Pike Machine Gun. STR-2 Mortat Barracuda.
The most powerful sea unit that is deadly dangerous for all sea units. Can be called to defend or attack any platform.
Health: 100 HP. Velocity: 18 knots. Build Time: 20 seconds. Crew size: 15. Limit per Platform: 12.
Groundhog Cannon. Sting-M5 Machine Gun Hammerhead. Amphibious tank is a heavyweight units that is superbly effective against all sea units. Exposed to attacks of enemy aviation. Very strong against Piranhas. Health: 50 HP.
Velocity: 17 knots. Build Time: 35 seconds.
Crew size: 4. Limit per Platform: 4. Viper 12mm Heavy Machine Gun.
Hammer Twin-Barrel Cannon Mantaray. Extremely effective against all sea units. Can be neutralized by other aircrafts. Freely passes over obstacles.
Can be called to defend or attack any platform. Health: 70 HP. Velocity: 28 knots. Build Time: 30 seconds. Limit per Platform: 12.
Cachalot Twin-Barrel Cannon. HR-30 Machine Gun Piranha. The smallest, the fastest and the most lightweight unit. Effective only in large numbers. Good at scouting and hit-and-run attacks on poorly protected platforms. Weak against the Hammerhead.
Health: 10 HP. Velocity: 28 knots. Build Time: 10 seconds.
Crew size: 1. Limit per Platform: 12. P-23 Submachine Gun Seagull. Light aircraft is for scouting and conducting lightning-fast raids. Freely passes over obstacles.
Health: 20 HP. Velocity: 45 knots.
Build Time: 15 seconds. Crew size: 1. Limit per Platform: 6.
Flea-35 Twin-Barrel Submachine Gun Stingray. Extremely effective against all sea units. Neutralized by other aircrafts fairly easily. Freely passes over obstacles. Health: 30 HP. Velocity: 32 knots. Build Time: 30 seconds.
Crew size: 2. Limit per Platform: 4. Flea-40M Machine Gun. Sting Anti-Ship Missile PC System Requirements. OS: Ubuntu, Windows XP, Vista, 7 (32-bit and 64-bit versions). Processor: 2 GHz. Memory: 1Gb.
Hard Disk Space: 3 Gb Free Space. Video Card: NVIDIA GeForce 8600 or better, ATI Radeon HD2600 or better Video memory: 256 Mb. DirectX®: 9.0 Links.